European public server Now online

Built for Counter-Strike 2 Community server · Zombie infection EU

Run. Hide. Infect.

A custom Counter-Strike 2 community server. Night falls. One of you changes. The rest have seconds to turn a CS2 map built for gunfights into somewhere survivable.

Join the server ↓

Press I to switch the scan at any time.

Platform
Counter-Strike 2
Server region
Europe
Public access
Live
CS2 SERVER ASSET / LASER MINE STANDBY
Four technical views of the ZMB.AL laser mine
System Laser perimeter Alignment Human / infected Response Immediate
Threat level Dormant

Recovered field log

Counter-Strike 2 after dark.

ZMB.AL is a custom Counter-Strike 2 community server that rebuilds every round around uncertainty: a quiet countdown, a hidden infection, and a familiar CS2 map that suddenly feels much smaller.

Choose an infected class. Break a defensive line. Plant a laser mine. Drag a survivor out of position. Spit into a chokepoint. Earn levels, adapt, and try the next round differently.

Captured on the private build

Not a concept.
A live CS2 server.

These are unedited frames from real rounds: humans fortifying the map, infected classes breaking the line, and custom abilities changing the fight.

Field recording / 06:30 CS2 · 1080P · Live build
Actual server footage Laser mines · Class abilities · Custom HUD · Infection rounds

Built into the outbreak

Four systems.
One bad night.

Familiar Counter-Strike movement and gunplay, bent around infection, asymmetric abilities, and the pressure to survive one more minute.

A / 01

Class-based infected

Tank the damage, pull from range, flood a chokepoint, or leap through the line.

Tank · Smoker · Spitter · Leaper
A / 02

Laser perimeter

Build a defense on walls and floors, then watch every route turn into a decision.

Plant · Arm · Defend
A / 03

Persistent progression

Your infections, eliminations, and escapes feed a level that survives the round.

XP · Levels · Class growth
A / 04

Night atmosphere

Custom models, positional screams, rain, thunder, darkness, and a warning you can hear.

Models · Sound · Weather

Round protocol

When the siren starts,
the rules change.

00:05

Phase one

Run

Every player starts human. Pick a route before the server picks its first infected.

00:10

Phase two

Hide

The chosen players know what is coming. Everyone else only hears the countdown.

00:00

Phase three

Infect

The first zombies turn. One knife hit changes the team—and the shape of the round.

Counter-Strike 2 server / Public access open

The outbreak
is live.

Open the CS2 console, paste the command, and join the infection.

Direct IP 13.140.28.120:27015